A CODE TO LIVE BY.
➤ Everything out there is finite. You picked up a can, found a jar of gunpowder, snatched a dirty rag off the ground, it’s not coming back. Gas cans included. The world doesn’t restock for you.
➤ Don’t do business with camps. Doesn’t matter how friendly they are, you’re not trading bounties for bullets or handing over meat for a hot meal. You take care of yourself. That means no merchants, no bounty turn-ins, no topping off fuel. You ride in to get a job, you ride out.
➤ Camps are not your home. You don’t sleep at Copeland’s, you don’t sleep at Tucker’s, you don’t sleep at Iron Mike’s. The only beds you use are the ones you’ve earned: O’Leary Mountain, MMUs you’ve unlocked, and ambush camps you’ve taken for yourself.
➤ Keep your guns loaded your own way. Gun lockers don’t refill your ammo. Figure it out.
➤ Gas stations are fair game. Fuel up as many times as you need. The bike keeps moving, so do you.
➤ Plants grow back. Take them as often as you like.
Days Gone Scavenger Challenge
NO RESTOCK. NO REFUEL. NO MERCY.
You want to survive out there? Really survive? Then you don’t get to play it safe. No running back to camp every time your bag’s empty. No handing over bounties for a hot meal and a bullet resupply. You take what the world gives you, and you make it last.
That’s the Scavenger Challenge. One playthrough. Survival II. No safety net.